Offers only is half a product
A visitor who would rather pay has no route. Every member who would have spent three dollars to skip the task is a member you never charged.
Lootlinks
An offer locker for gaming content: the visitor picks a task from an ad or offer tier, completes it, and LootLabs pays for the completion. The brand is now LootLabs and lives at lootlabs.gg, and the old lootlinks.com domain is parked, so most of the guides written about it describe a site that no longer exists. The money is real; it depends on the offers available to that visitor's country and device, and there is no price a visitor can pay instead.
| Cost | Free for creators, with no fee to join, per its own help centre. |
|---|---|
| How publishers earn | Per offer completed, at a CPM it does not publish a rate card for, saying only that it varies by tier, country and device. |
| Payout schedule | Automatic, Net+30. |
| Payout minimums | PayPal $1, Payoneer $10, Bitcoin $1, USDT $2, Paxum, WebMoney and Capitalist $0, bank wire $800. |
| Payout fees | PayPal $1 flat, Bitcoin 3%, USDT 3%, WebMoney 2%, Payoneer, Paxum and Capitalist $0, bank transfer varies. |
| Signup | Name, email, a messenger contact and email verification, then a personal account manager is assigned. |
| Delivery | A redirect. The Social Booster can require a Discord join but does not grant or expire roles, and there is no locked-file delivery. |
Checked on 29 October 2026. Rates and rules change, so confirm them before you move traffic, and tell us if something here is out of date. Sources: LootLabs, LootLabs payment information, LootLabs Social Booster.
A visitor who would rather pay has no route. Every member who would have spent three dollars to skip the task is a member you never charged.
The tasks come from the provider's inventory, so what a member is asked to do is not something the publisher controls. That is fine for some audiences and wrong for others.
A completed offer sends the visitor to a link. It cannot grant a role, expire access, or tell you who unlocked.
One page per thing you sell, served from a portal domain you can point at your own domain. A sponsored offer and a card payment sit side by side, and what is handed over on completion is a Discord role with an expiry, a key, or a call to your own server. Nothing up front and nothing monthly: you keep 75% of every sale, the card processor's fee comes off first, and the 25% platform fee is taken when you withdraw. There is no payment account to connect.
It is not the right answer for every job on this page, which is why the section above exists. The full comparison covers how each tool differs, and the Discord guide covers what selling access to a server actually involves.
One that keeps the offer route and adds a price beside it. UnlockHub runs both on one page: the visitor completes a sponsored offer or pays, and a Discord role or a key is delivered on completion rather than a redirect to a public link.
Not under that name. The bare lootlinks.com domain now redirects to a domain-for-sale listing, and the hyphenated address forwards to LootLabs at lootlabs.gg, which is the live product.
No, and the difference matters: offer money is paid by the provider on its own schedule and through its own payout gateways, while card money is credited to your UnlockHub balance minus the card fee as soon as it clears, and paid out when you withdraw.
Here, immediately: an offer is credited when the provider reports the completion, and a card sale when the payment clears. LootLabs pays on a Net+30 schedule, so a completed offer in October is money in November.
Create a portal, put it in front of the thing worth paying for, and run the whole flow in a test session before any member sees a link.